Full Game Showcase
A complete simulator-style Roblox experience — full gameplay loop, UI, progression and polish stitched together end-to-end.
Spawning portfolio assets…
ssid13and13
Solo developer building polished Roblox systems — progression loops, UI, shops, gamepasses, skill trees, and gameplay mechanics that actually feel good to play.
Watch the featured game showcase directly. Each system card links back to its original post.
A complete simulator-style Roblox experience — full gameplay loop, UI, progression and polish stitched together end-to-end.
Branching skill tree with unlock paths, respec and rebirth resets that scale player power cleanly.
Tiered bomb upgrades with VFX, balanced curves, and a smooth equip / swap flow.
Themed progression loop with stacking multipliers, clean UI and satisfying upgrade feedback.
Server-validated auto farm with toggles, target priorities, and anti-abuse checks.
Timing-based skill check that rewards perfect hits with stacking buffs and screen feedback.
Animated gamepass shop with owned states, previews, and one-click purchase flow.
Juice pass — tweens, particle bursts, screen shake, hover states and sound cues.
A full Roblox experience shipped end-to-end — play it live on Roblox.
A bright simulator-style Roblox experience with full progression, shop, and polish — currently in BETA on Roblox.
Hire me for any of these as a focused, polished module — drop-in ready for your game.
Level curves, XP, prestige, ranks. Tuned so players always feel a next goal in 30 seconds.
Currency shops, rotating stock, limited offers, item previews and clean purchase flows.
Robust purchase pipelines, owned-state UI, ProcessReceipt with retries and rewards logging.
Session-locked profiles, autosave, migrations, and bulletproof error handling.
Modular UI built with UIStroke, gradients, tweens and responsive scaling on every device.
Branching trees with prerequisites, respec, save/load and crisp visual feedback.
Timing minigames with stacking buffs, juicy hit feedback and server-validated rewards.
Complete simulator loops — collect, equip, level, fuse, with balanced economy.
Particle bursts, screen shake, smooth tweens, and sound design that sells every action.